The use cases we initially thought were worth testing out:
https://doc.babylonjs.com/features/featuresDeepDive/webXR
https://doc.babylonjs.com/features/featuresDeepDive/physics/...
https://doc.babylonjs.com/features/featuresDeepDive/mesh/gau...
The goofy game pad use case, and the user level experience: https://doc.babylonjs.com/features/featuresDeepDive/input/ga...
In the end, I culled that project due to simpler inexpensive engine options.
Have a great day, and good luck =3