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by tannhaeuser
686 days ago
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Agreed. Moreover, this appears to focus entirely on a consumerist perspective ie. the problem of online-activated games that get switched off after a couple years of sales which seems relevant to single-player games that don't need servers, but not MMORPGs/MMOx I guess, but the papmphlet wouldn't say. What's with web games? What about the inherent conflict of interest of selling vs preservation/piracy? What about the monopolistic tendencies of platforms such as Steam/consoles and their influence on game sujets (prude no-gore PC all-ages HD remakes) and that of payment providers? |
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