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by Chilinot
684 days ago
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That depends entirely on the infrastructure necessary for hosting the multiplayer servers. Such as, does it require a database server for persistent storage of player information? It might be built for a k8s based environment. Split into many smaller services that all interact using a service mesh or message queue. You cant just take these things, press a button, and voila, a small bundled server platform anyone can run at home. The modern day software development experience is a massive and complex beast. |
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