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by jdnxudbe
688 days ago
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I am not familiar with either Rust or the Switch, so maybe you can enlighten me: why would a Rust game be challenging on the Switch? As long as you have a good C ffi (which Rust has), shouldn't it be quite easy? Or is the Switch more similar to Android/iPhone where you cannot (could not?) run native code directly but have to use a platform specific language like Java or Objective C? |
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Maybe if the console SDK toolchain is Clang based it would also work to go via LLVM bitcode instead of C/C++ though.