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That's the idea. However, my initial criticism of the way permacomputing is formulated are: 1. We could have examined each of the 12 Permaculture Design Principle and attempted to directly apply them to software design. For example, "Observe and Interact" is so broadly useful and versatile (and the core of adversarial domains, such as warfare), it can easily be applied to software. You won't see it directly listed here: https://permacomputing.net/Principles/ 2. The permaculture ethical principles are not there in full. "Care for life" refers to "Care for Earth", "Care for People", but nothing about "Fair Share". Comparing these two ways of looking at it, I don't see how the permacomputing formulation is an improvement on how the permaculture ethical principles are formulated. Furthermore, I think this has more to do with not sufficiently delving into the place of technologies within a regenerative paradigm. I am speculating here with little basis, but I don't think the people who came up with this got their hands dirty with planting, nurturing, and harvesting things. However, reading more with 100r, CollapseOS, DuskOS, there is a lot of thought put into this even if I think there are some key things missing from my experience with permaculture. It is why my friends and I are exploring the ideas of "permatech", what is Technology's full, integrated place within a living systems world view? We have yet to come up with anything coherent yet. |
If you mean modern high technology, I suspect it has no place.
It is a really interesting question,