| See this is why I made the comment I did, nothing that you just said is at all clear from the petition and as it is written it doesn't conform to what you are saying here. > For single player focused games, this means removing the phone-home verification or drm so it can function offline. I really doubt that anyone would dispute that. If we are only talking about that, its just fine. > For multiplayer focused games, this means allowing users to run their own server. It DOES NOT mean keeping official servers running forever. This is where it gets confusing, since then you say: > And also it needs to be clear this DOES NOT APPLY to games that have a monthly subscription fee like WoW, or games that are completely free to play. That should be clear from the petition but why are those 2 a distinction? You have to buy WoW, its expansions, and pay a subscription fee. Why is that inherently different from buying an online only game, that you just don't have to pay a subscription for? For example, Guild Wars 2. For any reason that mattered it is identical to WoW when it comes to the server side of things. Except it doesn't have a subscription. If we really are going to make that distinction, it should have been in the petition. I had the same problem with the website that was discussing the Crew, critical information about what exactly we were talking about was missing and actually what we were talking about only came up after discussing it here. > Because this is a bad practice that only recently started, and it needs to be stopped before it gets worse. This petition also really needs examples of this, because I struggled to find an example so so far the only ones presented as games that are unplayable because of phoning home is NFS Underground and The Crew. When the petition is making it out to be a much larger and wide spread problem than it currently is. |
https://invidious.private.coffee/watch?v=tUAX0gnZ3Nw
Alternative YouTube link:
https://m.youtube.com/watch?v=tUAX0gnZ3Nw