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by nerdjon
690 days ago
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> Build games to be used after servers are decommissioned, or don't built games. To my knowledge you are talking about games that all of the core data is stored on the client side and don't rely on updates being able to be applied to servers on data required for the game to work. How would you propose WoW, FFXIV, or other MMO's continue to be run after? There are fan projects to make private servers for some of those but those rely on data and processes running on the sever's. Controlling bosses, NPC's, events, and other things. It isn't realistic to expect that these companies would release the source code for their servers. Companies re-using code and components for other projects is very much a thing. |
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Why is that not realistic? If the company is ending support, surely that code is ancient at that point. What's the risk? The company is ending support, by virtue of that fact, they are conceding they are not making any/enough money to continue the work. So leave it for someone else to do then, if they're inclined.
I posit the opposite question to you: why is it normal and acceptable for Blizzard to say "WoW is done and no one can play anymore" and an entire vibrant community and player-base just doesn't get to play their favorite game anymore, because Blizzard decided it wasn't profitable enough? Yeah sure Blizzard made it, fine enough, but that's not the sum total of all work involved. Probably millions of hours at this point of streams, guides, explainers, millions of wiki pages, guides, all kinds of shit that tons of people have invested thousands of hours into. What right does Blizzard have to simply take all of that and turn it off? What about people who make their own living in turn with WoW?