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by minimaxir
690 days ago
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Since they provide player movement data, you can train a transformer to predict which player will win the BR given movement patterns. Or maybe create "player embeddings" to see if player behaviors can be clustered. That could be a fun project...but definitely not useful. Extracting and converting the player data from the .usd files would not be fun, though. |
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You didn't consider the main factor for CoD - cheating. Which clearly seems to be an inside thing.
Not sure if anything meaningful can be obtained by analyzing anything that has player data on it considering every video game out there is prone to this.