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by keerthiko 695 days ago
It's a neat game! The mechanics and the general idea is intuitive (all the road joints should connect sensibly). And extremely hard, because it's still an abstract artwork with very minimal constraints.

I think if there was some kind of indication of what the final thing should look like, or an indication if after manipulation a tile is either in the correct spot but wrong rotation, or correct spot and correct rotation, it would go a long way to making the game feel solvable, as you can have a sense of progress.