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by bayindirh
694 days ago
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Rendering is one of the scenarios which was either same or slower with SMT since the beginning. This is because rendering is already math heavy, and your FPU is always active, esp. dividers (which is always the most expensive operation for processors). SMT shines while waiting for I/O or doing some simple integer stuff. If both your threads can saturate the FPU, SMT is generally slower because of the extra tagging added to the data inside the CPU to note what belongs where. |
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You don’t worry about how long it takes to render one frame of a digital movie, you worry about how many CPU hours it takes to render five minutes of the movie.