Hacker News new | ask | show | jobs
by sweeter 696 days ago
but in this case Genshin is heavily hindered by its gacha mechanics and its need to meter out content to keep people coming back. Some good examples of this are how the dialogue can be endless and pointless. You are often running from one place to the next to go through 20 minute un-skippable dialogues that have no real relevance to the story. On top of that, everything "fun" is time gated and restricted arbitrarily by a currency. The game is very much structured around pushing the user to log in for 15-20 minutes every day and anything more or less than that is painful
1 comments

> There are a thousand great things to say about Genshin before you even get anywhere near talking about the nonintrusive and ignorable monetization model

> everything "fun" is time gated and restricted arbitrarily by a currency. The game is very much structured around pushing the user to log in for 15-20 minutes every day and anything more or less than that is painful

I suppose both of those things might be true. But #2 sounds like the primary issue that always prevents me from enjoying f2p games.