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by idle_processor 5113 days ago
Diablo II's levels provided more than just stat boosts: there were skill points, and likely changes in level-based mechanics underlying damage taken by player characters.

D2's uniques and runewords were more common and reliably useful than D3's legendaries. Finding good uniques (e.g. Stone of Jordan[0]) led to big jumps in character power unmirrored by a level or two.

I don't agree that items were less important in D2 than in D3, but suspect they're presently much harder to obtain in D3 without turning to using the auction house. This is probably intentional.

[0] http://classic.battle.net/diablo2exp/items/normal/urings.sht...