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by InsomniacL
702 days ago
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> That's not nearly enough to sustain a competent developer It doesn't have to be enough to sustain a developer, only enough to attract a developer who would have otherwise not bothered. > but it is enough to make a project feel like work to a hobbyist I really don't see how anyone would do something but then decide not to once they found out there is a reward. |
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The people who can realistically claim the reward realistically can get better rewards elsewhere.
Once you shift the thought process from considering how much fun you have hacking into accounting how much you can make, people start spending time in a way to that will optimize earning potential. You start losing.
How many people paint for fun? Do you think they'd do it if it was a job that paid $3/hour?