I think the best solution is to port the code over to android. You might be disallowed from selling your app on any marketplaces, but there's nothing preventing you from running it on your own device.
I don't do IOS development, but from what I hear you still need a developer account (which costs money and I'm assuming can be revoked) and there exists an install limit for your dev app (though I hear that limit is a lot higher than it used to be).
Their goal is also to provide this to other families. I don't think you can expect everyone that wants this tool to have apple hardware to compile on as well as a developer account.
That's a lot of hoops to get through when the alternative is as simple as attaching your .apk in an email or posting it online.