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by pcwalton 703 days ago
If you're allocating a call stack per thread you might as well just use actual threads.
2 comments

This obviously doesn't work. Maybe you can try refactoring a console emulator that uses its stack switching primitive millions of times per second to use threads instead and let us know how well it runs.
But you lose the async/await syntax (which I'm addicted to because it makes blocking point explicit, like `?` makes error explicit).