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by nullfrigid 704 days ago
> If their game runs on my machine, then cheating is my prerrogative. v

Sure.

However, due to the nature of how these games work, cheating cannot be prevented serverside only.

So, if you want to play the game, you have to agree to install the anti-cheat because it's the only way to actually stop cheating.

The *only other alternative is to sell a separate category of gaming machines where users wouldn't have access to install cheats, using something like the TPM to enforce.

1 comments

I don't have to agree to a thing. They're the ones who should have to accept our freedom. We're not about to sacrifice our power and freedom for the sake of preventing cheating in video games. Not only are we going to play the games, we're going to impose some of our terms and conditions on these things.
> I don't have to agree to a thing.

Sure, you don't have to agree the earth isn't flat either. But then, as with here, you'd be entirely wrong.

> We're not about to sacrifice our power and freedom for the sake of preventing cheating in video games

Sure we are, gladly. Maybe not you or me, but most people absolutely.

If you want to play AAA games, that's the compromise. Until they release limited gaming PCs that are basically consoles.

> we're going to impose some of our terms and conditions on these things.

I doubt that but wish all the best. It won't change that the consumer end needs to be locked down to prevent cheating though.