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by ktizo 5113 days ago
So the current existing version of photoshop can't access all the pixels then? Excuse me while I scream in horror and dismay.
2 comments

> So the current existing version of photoshop can't access all the pixels then?

It can if you set the global resolution to 2880x1800, but because most UI elements are likely bitmapped it'll be unusable: a 30px button will remain 30px, but will be a quarter the physical surface.

It didn't look like you could set it to 2880x1800 (1:1), unless I missed something.
Ah well, that would be sad. Though maybe not surprising either (after reading the article, it looks like the "emulated" resolutions are limited but games get access to the native resolution).
It can if you set the global resolution to 2880x1800

According to the article, you can only set a maximum resolution of 1920 x 1200 within the UI and it resamples that up.

Actually, at 3840x2400 then downsample.
As a bitmap editor, it can access 100 times those pixels.

As a GUI, it renders as it always did in Retina resolution, i.e it is not shows it's buttons and labels any more detailed, or any smaller. This is how every non-Retina ready app behaves.

That doesn't affect how big an image it can edit at all.

So, what "horror and dismay"?