|
I don't know, the Sony hacks were pretty comprehensive. Why not Disney? Because of some aspirations about imagineers and giant corporations or whatever? They aren't software specialists. The software they sold to other people, like their games business, was kind of a disaster. They don't compete on software. > Its pretty standard in the industry to only store pre-release content on airgapped systems. Unreleased narrative content isn't actually valuable, so nobody actually cares. I mean of course they say it's valuable. But there are aspects of value that are objective, and I am saying objectively, not in some aspirational sense, it's not valuable. And anyway, surely, how did such pre-release content get on such airgapped systems? They have tens of thousands of vendors, and those people talk, and they have ordinary desktop computers. They make mistakes all the time. It doesn't really matter. Their business communications are valuable. So people hacked that. I understand there is a lot of gestural, performative security measures in the industry, I belong to it. At the end of the day, Disney (Hollywood) asks too much from IT for too little money, does not attract talent comparable to a middle-of-the-road Series A startup in San Francisco, and is led by people who don't value technology (on average). |
Source: I was an employee at the time and my only data leaked was HR data sent to the primary company.