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by caconym_ 709 days ago
> Properly compensated'... determined by the market, right? That's being driven close to $0, just like with software (and was headed that direction before the recent AI craze).

This is just completely false, and there are so many obvious counterexamples I don't know where to begin, so let's just start with artists working in the film and video game industries. These are real working, earning people who do art and design as a career.

1 comments

"film and video game industries..."

Oh I thought they were talking about silly web comics and random art on the internet that was 'stolen'. Film and game industries of course embrace all types of tech to make money (didn't Disney use generative AI for the opening sequence of a Marvel series last year?)

> Oh I thought they were talking about silly web comics and random art on the internet that was 'stolen'.

It is extremely common for "silly web comics and random art on the internet" to be meaningfully monetized by their creators, whether or not they make a living that way.

> Film and game industries of course embrace all types of tech to make money (didn't Disney use generative AI for the opening sequence of a Marvel series last year?)

Yes, and they also employ legions of human artists.

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edit: I checked out the OP artists' Patreon and they are, at a minimum, making over $2500/mo that way. That's a lot more than $0!