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by adastral
705 days ago
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From https://www.codeofhonor.com/blog/the-starcraft-path-finding-... > whenever harvesters are on their way to get minerals, or when they’re on the way back carrying those minerals, they ignore collisions with other units Maybe that's part of the fluid behaviour you noticed. The blog contains more technical posts about StarCraft 2, so you might find that "special sauce" somewhere else in there :) |
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The commenter was talking about army movements, units which actually collide with each other.