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by nottorp
706 days ago
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> Consider little indie studios, for example. The little indie studios that I buy my games from are all pay once? > Quite often, free to play can end up costing people less money. Case in point, I played CSGO for 10+ years and spent less than $5 on it. If I had bought the game when it came out it would have cost $20 or so. Someone else paid $2000 for hats or whatever CSGO sells in the same period to cover the $20 you and other 98 players haven't paid. And the game design and development effort went towards making those hats so the whales can buy them. Any free to play game would have been completely different if it were designed as a pay once game. |
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Why are you going out of your way to disingenuously interpret comments? It's strangely super-defensive, your comment history shows it isn't a rare occurrence.
No, maybe not the little indie studios you specifically buy your games from, but plenty of indie studios offer free to play games.
Go browse Steam or something before commenting more on this subject please.
> Someone else paid $2000 for hats or whatever CSGO sells in the same period to cover the $20 you and other 98 players haven't paid.
Because they probably had disposable income and wanted to. It doesn't mean they are being fleeced, anymore than Balanciaga is 'fleecing' people here.
I take 'fleecing' here to mean conning, and there is no con happening. It's an honest transaction that people can take if they want to.
> Any free to play game would have been completely different if it were designed as a pay once game.
No shit, business models evolve. That doesn't mean all free to play games are inherently predatory. That's honestly a very foolish assertion to try and make.