Hacker News new | ask | show | jobs
by amelim 5116 days ago
I'm surprised there was no mention of the Mount and Blade[1] series, which took a serious look at this sort of combat through the use of contextual mouse movements for parries and attacks. I wonder if he's unaware of the franchise, or just didn't feel the need to mention it.

I'm also not convinced that today's odometry based controllers will give you high enough fidelity to model swords convincingly. Any sort of wiimote or kinect based sword/lightsaber game has always seemed very waggle centric without any deliberate movement. Also, I'm not really thrilled about the thought of having to buy plastic swords to swing in my room.

[1]:http://www.youtube.com/watch?v=psLA87SgZcw

2 comments

Have you tried using 2 PS3 move controllers in the gladiator mode in Sports Champions? It's not great but it's not bad either.
Skyward Sword has some pretty nice swordplay, and it uses the Wii Motion Plus attachment to get more accurate movement data. If you just waggle you'll get killed easy.