I spent a year and a half writing go code, and I found that it promised simplicity but there an endless number of these kinds of issues where it boils down to "well don't make that mistake".
It turns out that a lot of the complexity of modern programming languages come from the language designers trying to make misaked harder.
If you want to simplyfing by synthesising decades of accumulated knowledge into a coherent language, or to remove depreciated ideas (instead of the evolved spaghetti you get by decades of updating a language) then fine. If your approach to simplicity is to just not include the complexity, you will soon disciplinary that the complexity was there for a reason.
If you want to simplyfing by synthesising decades of accumulated knowledge into a coherent language, or to remove depreciated ideas (instead of the evolved spaghetti you get by decades of updating a language) then fine. If your approach to simplicity is to just not include the complexity, you will soon disciplinary that the complexity was there for a reason.