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by gregors 717 days ago
It really depends on what you're trying to do specifically. Maybe take a look at Elixir/Phoenix it has ok performance while still allowing fast dev productivity. A nice feature is that if you run into a section that needs higher performance you can quite easily write a small section of it in Rust or Zig.

* https://elixir-lang.org/blog/2021/07/29/bootstraping-a-multi...

* https://github.com/njwest/Awesome-Elixir-Gaming

* https://www.erlang-factory.com/upload/presentations/395/Erla...

* Erlang Factory SF 2015 - Jamie Winsor -Building And Releasing A Massively Multiplayer Online Game https://www.youtube.com/watch?v=_i6n-eWiVn4&t=1131s

* Petri Kero | Building a Scalable, Distributed Backend for Mobile Games - https://www.youtube.com/watch?v=nCSO8yeR0c4

All that being said, Go and Rust are hands down faster and there's no denying that.