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by Gustomaximus 716 days ago
> how and where do you find effective and affordable freelancers?

Something things I've found important.

1) Hire at the cheaper end of the devs your looking at. I've found within price/experience bands, price and quality are not correlated. I prefer to hire at the lower end of expectation, then if a dev shows themself as good, give them an solid pay bump early, like 3/4 months into working together. This way you get a good person, and someone that knows you will look after them as you took the pay rise to them.

2) Fire fast. By nature I like to work things out and help people but if people have troubles early, move them on fast, its most likely going to get worse and you'll beat your head against a a wall trying to fix them and it will take from the project.

3) Document the shit out of what you need + do a dummy visual version. When things get to the pointy end its too easy to get to arguments about what you agree, what you agreed means, or what is 'expected' even if not stated specifically. A dummy version helps sort a bunch of this out - it adds extra but will really help over doing more written notes and key screens only plus helps you plan your product better.

4) Clear payment milestones. Make it fair but you need real deliverables for each payment so you can get what you paid for.

5) Leave at least 30% for extras. No matter how much you plan it out, you'll find extras as you go.