| Related to this is http://www.ludumdare.com -- a game design orientated competition that has been running since 2002. You get 48 hours to make a game from scratch (art, code, everything) to a theme voted on weeks before, and chosen 0 minutes before the competition starts. These are the same elements which the Experimental Gameplay project copied. There you can see a journal from all the entrants, as well as source code -- so you can learn how the better game makers approach it. Many game developers use it as a chance to prototype games, and get immediate feedback as you develop. Also to help you refine your skills to allow you to make games more rapidly. It's a real buzz to enter the competition, as there's often 100 or so people working on their games at the same time. Since it's from scratch, you are forced to finish things up, rather than working on engines(for you web dev people engines are the frameworks of game development). If you're into making games I highly recommend you join in on one of these competitions :) |