|
|
|
|
|
by tinco
720 days ago
|
|
It's in the ms for a small projects. These improvements are not to shave a couple ms off some small codebase, but would shave seconds off of really large projects. The codebase I'm working on right now isn't really large, about 5 years of development with on average 2-3 developers working on it and in vite (esbuild) the build time is 20.78 seconds on my M1 MBP. This project claims to be twice as fast as vite, so it would shave off 10 seconds, that's a significant gain. It would probably have a nice impact on our CI/CD pipeline, if the benchmark is representative of real world codebases. |
|
But I was more just asking what's the theoretical limit for this kind of optimization, and at the very least with rust. O(n)?