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by leni536
722 days ago
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magic_enum works by walking all possible enumeration values from one-by-one in a wide range at compile time, instantiating a function template for each one so it can extract the __PRETTY_FUNCTION__ name, which is very slow. The C++26 feature just directly returns the vector of the named enumerators in one go, so it should be way faster. They have a reference implementation on godbolt under clang, so you can play around with that. I did not try it yet. |
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It's nice to know I can just transition to C++26 to fix this.