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by livrem 714 days ago
Played some Harpoon, the older series that Command: Modern Operations came from (long story: https://retroviator.com/harpoon/).

Then I got hooked on Rule the Waves recently. Matrix games publishes the latest game in that series as well (from last year): https://www.matrixgames.com/game/rule-the-waves-3

It is a game mostly about staring at a spreadsheet, showing all the ships in your (usually early 20th century) fleet and their most important data, plus the current budget for your navy. There is ship-design and fighting (2D) real-time battles as well, but mostly staring at a spreadsheet.

2 comments

I worked with a Navy Vet in the 1990s that would play Harpoon and reported that it was pretty much just like sitting in the sub looking at his displays. I don’t know how true that was, but I remember them marketing it as something that the Navy used in training.

I loaded it up once and decided that I really wasn’t into games I had to study for.

Thank you for the info! I saw some good reviews about Rule the Waves when I was first looking at C:MO, so if you say it's good, I'll definitely have to check it out now.

I'm very much a fan of what I like to call "spreadsheet strategy" games. So if you any other recommendations, I'd love to hear them.

Been playing lots of logistics-heavy games like Factorio, Dwarf Fortress, X4: Foundations, HoI4, and Aurora 4X lately. Tried to learn Empire/Imperium, but I had to shelve that goal to focus on work.

For some reason I really love games that I end up spending more time learning and thinking about than actually playing.