I am not talking about "IPs", I'm taking about games. In the early days, game designers couldn't hide the shallowness of their creations with eye candy and bombastic soundtracks. Game mechanics reigned supreme.
Again though, you're cherry picking a very innovative game from the past and a not very innovative game from the present. So what? There are plenty of games from 23 years ago that were utterly derivative, and there are plenty of games being made right now that are doing amazing new things.