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by amanaplanacanal 720 days ago
This has all been solved for music with compulsory licensing, so I assume we could solve it for video too.
1 comments

It really hasn't.

Try seeing how many Beatles songs you can include in another work that you distribute internationally and let me know how that goes.

Also to a first approximation we can treat all music as roughly interchangeable and we can measure the 'amount' of music eg by runtime or by song, so compulsory licensing can set some arbitrary fees.

You can perhaps do something similar for video, but it's hard to do that for all copyrighted material. Eg for a video game a single sprite has a very different value than some modules in the game's engine.