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by iforgotpassword 715 days ago
I actually played one of those Korean mmorpgs that that an English version available ~2005 and I remember their website being a mess. It got wildly popular in the west to a point where the server started lagging and was down frequently, so they set up a second one.

Then the cheating got out of hand so they added some anti-cheat software, and shortly after they wanted people to verify their identity by sending a scan of their id/passport. This is when 99% of players left.

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Honestly I think the only way to get rid of cheating in online games is to use some form of identity vetting.

I know of one place where there is zero spam and it’s because of the identity vetting infrastructure.

This is why all the Korean mmorpgs required Korean social security numbers but what ended up happening is Chinese gamers started to steal Korean identities to cheat and farm items which lead to its downfall, they simply could not deal with the large number of Chinese users.

Even source codes were stolen and Chinese mmorpgs would appear with the exact same gameplay but different skins and names.

Wild times.