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by whartung
724 days ago
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It’s funny, the graphic nature of Hypercard is what put me off of it. It was essentially MacPaint with a few controls and a scripting language. While fundamentally it was persistent cards with fields, buttons, and actions, as presented with the assorted demos, it was graphically rich. And myself, I am not graphically rich. Hardly. I find it intimidating. I find the web intimidating for the same reason. I really struggle trying to make a web page, even with a zillion templates. For whatever reason, it’s very hard for me. It’s a cool system. It was a bit hamstrung later on by being trapped with its original card size. Even as screens got larger. |
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HyperCard never felt like it does designing a web page... i just placed buttons wherever, and they were never properly lined up in my stacks. All slightly different sizes, not aligned, horrible UI choices all over the place... but I never really concerned myself about it because I very rarely shared my projects. They were for myself.