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by carimura 724 days ago
When I was in 5th grade, HyperCard was akin to early software development for me. I would spend hours after school creating games and choose your own adventures. You could put in goto statements, loops, animations, simple functions (play this sound when clicked and then go to this page), and more. I was totally hooked and it probably led to my passion for BBS development.
2 comments

I actually used Hypercard to write a BBS (of sorts) that worked via filesharing on our high school appletalk network. We had maybe 10 users at it's peak. Chatting and message boards that updated via polling a shared file. It was very amateurish but it worked
You were in good company as the games:

_Manhole_ --- billed as "Where Alice would have gone if Alice had HyperCard"

and

_Myst_

were developed in HyperCard.

Wow all these years (and countless references as the "original puzzler") and I never knew Myst was built in HyperCard! That's amazing. Even today I try and find games for my kids that are the "Mysts of our generation".