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by Turing_Machine 730 days ago
> The shotgun needs to be reloaded.

Eventually, certainly, but you can put it off for a while without much trouble.

You can get 20 round drum magazines for 12 gauge shotguns, and keep hot-swapping 'em until your barrel overheats.

> Phalanx_CIWS

But that's 1980 technology. I bet a current GPU could outcompute it by orders of magnitude.

Range is definitely an issue with shotguns. On the other hand, you're dealing with low-speed drones, not enemy missiles.

2 comments

My point was once you start adapting to all the requirements you inevitably end up with a more complex system. Another thing that happens in a war is that the enemy will adapt to what you're doing.

The principles are fine (well, not sure camera is the right only sensor but aside). The actual engineering of a working system you can use in real life is complicated and that's what many are working on.

Random similar discussion: https://forums.spacebattles.com/threads/anti-drone-weapon-sh...

I just came back from a walk and someone was flying a drone. Those things are fast, small, highly maneuverable.

A Phalanx_CWIS is overkill. Also, I suspected that the system received continuous upgrades throughout the decades.

Likewise, the Abrams tanks are cold war era tanks, but they are continuously upgraded that a modern Abrams tank isn't really a 1980 tank. Modernization is likely to remove some weight and make Abrams more survivable against drones, in response to the Russo-Ukrainian war;