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by tom-_- 730 days ago
No, the author is saying the share of revenue the distributors (tech, music industry) are receiving is misaligned with the value they're adding. Compare content creators with a SWE. They both produce the product being sold, what percentage of the revenue should they receive?
6 comments

This “people should be paid based on the value they create” myth comes up a lot on HN. Compensation is only tied to value creation as a maximum level. The actual compensation level is whatever people are willing to work for while doing good-enough work. If you want to price your work based on value, you need to run your own business.
Markets are how economic value gets defined. Trying to define it otherwise is fraught with often disastrous difficulty. This is one of the reasons central planning fails.

I think one of the reasons so many creatives feel cheated is there's far too much creativity, so the marginal value of more is low. In that situation of overabundance, some other step in the value chain will deliver most of the value, and reap the reward. This feels like exploitation, but it's just the market telling creatives they need to be producing something else.

The market is a system that finds a price within a given context. If conditions allow for price opacity, the market will find a different price than if price transparency is forced. Both numbers can be described as a “market price”.
If economic value is defined through markets, how then does one argue against markets' ability to assign value? What words should be used other than value?
Typical words for this include “monopoly/monopsony”, “regulatory capture”, and “necessity goods”. There are others, too, but they generally don’t apply to creative outputs.
While those words are used to critique market failings, none of then are necessarily about the value of something independent of market efficiency. They always assume that the market assigns value correctly as long as you just avoid monopolies. They start with the assumption that markets work at assigning value for all things.

How does a market determine cultural value. What is the value of a priceless family heirloom? What is the value of human connections? How do you communicate these thoughts without first assuming that markets correctly assign value?

You want to do something that makes no sense? You figure it out.
what you're saying right now is that markets are beyond critique.
It’s a thought experiment. What are the reasons you aren’t paid for the value you create? Can you fix some of them?

In this case, it’s postulated the biggest single factor is a monopsony.

Yes, and the only way to fix the monopsony is for creators to own their own distribution channels so they can sell directly to their customers instead of selling to middlemen who take the vast majority of the profits and pay them peanuts.
Or collective bargaining.
> Or collective bargaining.

The problem with collective bargaining is that it either involves unmanageable transaction costs, or an unmanageable principal-agent problem. Either every single creator has to be directly involved in the bargaining, which can't realistically be done, or the creators have to empower some small subset of them as bargaining agents, which means the rest of the creators get screwed by those agents.

Majority of the so called creatives or influencers in the tech platforms produce sub standard material. There are cases of people like sssniperwolff etc whose entire content is rehashing on other peoples work and making money of it. And then there are people who produce life vlogs and shopping hauls. Are they worth more than a software engineer or a farmer who produces actual tangible assets for consumption?
And when you really get into it. What about factory workers producing high margin products? Don't they deserve larger cut as without them there would be no money coming in... Surely that is much more valuable than what is now paid?
Surely the robots doing all that work are worth way more than they are now sold for? Why should you take money from the robots and progress and give that to workers who didn't add that value? More money to robots means more progress.

See how easy it is to argue for the other side, that argument is so compelling that communists tend to focus more on robots over workers and keeping wages low than capitalist countries do.

You speak as if software engineers are different. Vast majority are nothing more than marketers who know python. In essence, the same value as shopping haul video makers.

Yet their compensation is very different. It should be obvious to most that what you are paid is nothing about value or efforts or risk.

Because the creative marketplaces have turned into effective monopolies or oligopolies at best (YouTube, Spotify), the market is broken. Note that an effective market has multiple vendors of similar commodities. Because the market is broken, value is payed not where it is due. This is intentional however, every big corp tries to break the market and lobbies for laws that allow that.
I wager that the share of revenue that various people in the industry are receiving is correctly aligned with the value they're adding. The bottom-line content creators are simply not adding that much value. Marketing, distribution, etc is worth the cost that they demand; otherwise people would stop using those services.
> what percentage of the revenue should they receive?

Wherever the supply and demand curves intersect.

Otherwise, society is less efficient in allocating resources.

The deeper question is how much control labor has over its provision of supply (monopoly) and how much control firms have over their demand for labor provisioning (monopsony). Both can be inefficient operators in the Econ 101 view of the world.
if you think it is a raw deal, don’t use the platform.