| These are tools. Humans driving the tools have heart and soul and create things of value through their lens. Your argument rhymes with: - "Let's keep using horses. They're good enough." - "Photography lacks the artistic merit of portrait art." - "Electronic music isn't music." - "Vinyl is the only way to listen to music." - "Digital photography ruins photography." - "Digital illustration isn't real illustration and tablets are cheating." - "Video games aren't art." - "Javascript developers aren't real programmers." Though I'm paraphrasing, these are all things that have been said. I bet you my right kidney that people will use AI to produce incredible art that will one day (soon) garner widespread praise and accolade. It's just a tool. |
1. (real illustration vs digital illustration)
2. (composing on sheet music vs composing in a DAW)
and
3. illustration vs Stable Diffusion
4. composing vs generative music models such as Suno
What's different is the wide disparity between input and output. Generally, art has traditionally had a closer connection between the "creator" and the "creation". Generative models have married two conventionally highly disparate mediums together, e.g. text to image / text to audio.
If you have zero artistic ability, you'd have about as much success using Photoshop as you would with traditional pencil and paper.
Whereas any doofus can type in the description of something along with words like "3D", "trending on artstation", "hyper-realistic,", and "4K" and then proceed to generate thousands of images in automatic1111 which they can flood DeviantArt with in a single day.
The same applies to music composition whether you are laboriously notating with sheet music or dropping notes using a horizontal tracker in a DAW like Logic. If you're not a musician, the fanciest DAW in the world won't make you one.