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by andrewf
732 days ago
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Quake didn't even present the bitmaps in a consistent aspect ratio or size, it did a 1-to-1 pixel copy regardless of the target pixel shape/size. Quake shipped with a 320x200 default resolution in 1996, with configurable support for a variety of resolutions including 320x240. Over time, most people ended up on a 4:3 resolution on a 4:3 display. |
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