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by martincmartin
733 days ago
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Yeah, I think we're agreeing. :) So it turns out, before discovering the bug, I actually wrote code to find the optimal sequence when your choices are restricted to integers. I thought, along the same lines as you, "maybe if you burn 165 or 170 or something in the first non-zero term, then you could burn less on the 14 turn and still land." And this is how I know it's not possible, at least with integer burn rates. :) I checked all 201^9 combinations, with a few optimizations to cut down the search space. That's different than what you said, of using floating point for the last burn. But it is in a similar spirit. |
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Clearly that won't work, because just by changing the least significant digit (ie adding 1e-8 lb/s) in step t=70 seconds, you "blow past" the soft landing window, in part due to the bug.
Evidently the move played at t=70 seconds is, in effect, too 'course-grained' to effectively target the (small) soft landing window. By shifting your "subtract 1e-8 lb/s" move (ie playing 199.99999999 lb/s) later and later in the burn, you effectively make it more and more fine-grained (for a minimum fuel penalty) until you can achieve that soft landing.
Thanks again. I'm not sure who's right, but it's certainly a very stimulating problem!