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by sema4hacker 735 days ago
In the mid 70's I wrote a 2D vector graphics moon lander game for the Adage graphics terminal. You came in fast horizontally and had to use push buttons for the LEM side thrusters and main engine to slow down and land horizontally, resulting in either a crater if you were too fast, or if you ran out of fuel, otherwise you saw one or more planted American flags depending on the quality of the landing.

Years ago I threw out my only copy of the source code, thinking it had no value and would never be re-used, something I regretted later when I realized how early a graphics game it was historically, and how easily it could have beeen resurrected with a simple emulation.

1 comments

Whoops, I meant "land vertically".