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by opyate
731 days ago
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> But why do we see smooth movement and animation? > > Interpolation. Serious Engine interpolates between the current and the previous game tick based on time passed between. Try opening the in-game console (~ key) and typing this to see how the game looks and feels without interpolation: > > /net_bLerping=0 > > It's kind of like playing a modern console exclusive. That list bit made me spit my tea out, I laughed so hard. Great game. A staple of our LAN parties, what, 25-ish years ago now? |
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