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by danielbln 728 days ago
Oh you can thank Creative for buying Aureal and throwing it in the trash. That crippled immersive/3D game sound design for a long time, I wouldn't be surprised if that had ripple effects l the way into today. Also there is no need to rag on ray tracing, a nicely ray traced game look wonderful. Ideally we have a feast for eyes as well as ears though.