I’ve only skimmed the docs and nothing jumped out on this: would it be possible to use a 3d canvas context? For example, integrate a dynamic three.js layer/asset into the video?
We haven't played around with this yet but this is possible. There are people working on this stuff in the Motion Canvas community, which is the animation library we're based on. It should be pretty straight forward to adapt this for Revideo.
https://github.com/motion-canvas/examples/tree/master/exampl...