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by MenhirMike 746 days ago
> I am not sure what other options there are.

Unironically, Cloud gaming. Stadia had a terrible business model, but the tech worked. Microsoft's XCloud together with GamePass could be a winning ticket for that. (I think there's also GeForce Now)

Of course, that wouldn't prevent anyone from capturing the screen, running image recognition software on the screen and sending USB Controller inputs to create an Aim Bot, but then again, that's not something anti-cheat software can stop these days anyway.

2 comments

Cloud gaming will never be good enough for competitive FPS or racing, the latency will never be overcome, it's just physics. And if you want to do 300-400FPS, like most high-level players in CS2 do, local hardware is the only solution.

Ironically, cloud gaming is the perfect solution for single-player game, where input lag and high FPS doesn't matter much.

That aimbot would be significantly harder to implement than current ones though, the good aimbots are not generally scanning the framebuffer for heads to click, they are using the game data directly. If they do use frame scanning, it's usually with the aid of a texture swap, which also wouldn't be possible here.
YOLO will work just fine.