Hacker News new | ask | show | jobs
by rice7th 737 days ago
Wow that was something I wasn't expecting. Well I guess it does kinda make sense that running untrusted code on a gpu wouldn't be the best idea, however I seriously thought that browsers just passed their glsl directly to the GPU. Also since linux doesn't have its own graphics API I am afraid that WebGL support would introduce a lot of complexity, since you can definitely pass via OpenGL but Vulkan could be also an option.

Thank you for the tip!

1 comments

https://github.com/google/angle

ANGLE is the de-facto standard library that all of the big browsers use to implement WebGL on top of other graphics APIs, if you want to read up on it.

Thank you, I'll definitely take a look at it.