|
|
|
|
|
by hlfshell
738 days ago
|
|
This is why smaller AA games still keep this alive - to build community. For instance: Squad, a 80-100 player multiplayer game which primarily depends upon privately hosted servers ran by communities that actually care about the community and game. You'll still run into jerks like any online game, but it's a world of difference to the one-match/single-serving strangers you usually play with in other games. |
|