Hacker News new | ask | show | jobs
by card_zero 742 days ago
Nice guide, pretty comprehensive. I think it's Godot or something else these days. You don't have to care about milliseconds if you write a turn-based game, and anyway movie frames last for 42 milliseconds so I think going faster than that is overhyped. Sound is awkward to do because of communication between threads or something, don't know, will investigate one day.