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by beautron
740 days ago
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Didn't Unity and Epic have people working directly on the Vulkan specification? I remember reading a comment (maybe here!), way back during Vulkan's original release, where someone was screaming about how Vulkan was a conspiracy to make us dependent on giant, multi million dollar game engines. I don't know about any conspiring, but I've thought about that comment often, because the result appears the same: The barrier to in-house game engine development has been risen further. |
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Not really a conspiracy so much as the fact that Unity/Epic have much more opinions on what a graphics library can/should be than a small engine developer. The former don't care if it takes longer to release games, they have staff around the clock working on the engine.