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by sigmoid10
739 days ago
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Vulkan is super appealing if you're in the industry and have the time and resources necessary to profit from its advantages. But if you're a single dev who wants to learn game engine design, you're going to have a bad time. Most people also don't get that game engine design is very far removed from actual game design. You can have a ton of fun learning math, physics and computer science when building an engine, but beware that you'll likely be mentally and physically exhausted long before you actually get to build a fun game. |
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I don't even know how you get into the graphics industry these days. The bar is so high and I just don't see how you get the knowledge needed for it. I graduated years ago and don't feel any closer now than back in the mid 2010's despite having a lot more experience to point to in other parts of games.