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by alexvitkov
739 days ago
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Vulkan has advantages over OpenGL even if you don't care about visual fidelity. - No global state - You can select which GPU you want to use at runtime - OpenGL error handling is terrible - Validation layers!! - Cool official artwork - Fantastic documentation - You can upload data to the GPU asynchronously from a second thread in a sane way - Fancy GPU features - Mesh shaders, RTX |
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